Pitches, Proposals and Mockups

Powerpuff Girls: Game of Phones

In less than a week we created a fully playable prototype built in Unity for this Powerpuff Girls RPG pitch. The demo had multiple environments, a branching narrative mechanic with various character outcomes, and a boss battle with Fuzzy Lumpkins. The team absolutely nailed it delivering a demo this polished and playable in such a short amount of time.

Solitaire Sweeps

I created these mockups for a casual game called Solitaire Sweeps, along with icons demonstrating the potential for a larger games portfolio.

Cereal Smash

At The Tap Lab, we were always toying around with fun ideas that might become our next game. One idea that we constantly talked about was Cereal Smash, a match 3 game set in the world of Kellogs, Post, and General Mills. I believe it’s more likely an idea will take hold once people can see it, so I created these mockups featuring everyone’s favorite Saturday morning breakfast food.

Arcade Boss

While we were wrapping up production on WWE Tap Mania, we had discussions with Sega about what our next collaboration might be. With the success of plot-based idle games like Hay Day, we thought a 16-bit idle game where you run a retro arcade would be a winner. Unfortunately the game never made it past these mockups I worked on with our art team.

Previous
Previous

Tiny Tycoons (2013)