ADVENTURE TIME: BMO SNAPS

Role: Art Director and UI/UX | Cartoon Network

We developed Adventure Time: BMO Snaps in record time, delivering the game in just nine months to align with the holiday season. Working closely with Cartoon Network, we adapted our motion accelerator-based gameplay engine to bring BMO and the Land of Ooo to life in a playful, immersive experience that captured the spirit of the show while showcasing innovative motion-driven mechanics.

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Game Trailer

Characters and Environments

UI

Logo

Featuring

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