DC WORLDS COLLIDE

Role: Director of Art | Warner Bros. Games Boston

Our colleagues at Warner Bros. Games San Francisco reached out for ASO support for their new game, DC Worlds Collide. The goal of this project was to showcase the team’s exceptional DC character art in a more dynamic, high-impact layout that would stand out in a competitive storefront. After a quick concept phase, I proposed a direction that brought the characters to life, literally breaking free from the constraints of their comic panels. Once the updated screenshots went live, organic downloads increased significantly.

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